The Sun Court
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Strengths: Mischievous, Pizzazz, Cunning
Weaknesses: Pizzazz, Magic, Mighty
Court Training: Craftsman, Noble, Scientist, Doctor, Far Seer
A Tool for Every Job: Choose three items that are not weapons or armor. Make sure these items are equipped. When anyone uses these items during the Outing you gain a +2 to the roll when using them. Be sure to check which items you have used. At the end of the session you gain 2 Dram for every unused item.