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Shadow Folk are creatures that mostly live in caves and underground. While light doesn’t harm or inconvenience them, they have a strong tendency to use the cover of darkness. They are highly hostile to anyone, even other Shadow Folk tribes.
Shadow Folk villages are ruled by the most violent and sadistic member of the village. They are rarely challenged and when they are it is always a challenge to the death. Every ruler is a different type of horrible and their people adapt to reflect it. Many villages have the heads of their enemies on spikes on the outside of the village.
Even if Shadow Folk do speak the Common Tongue there is almost no negotiating with them. Only if the Shadow Folk see characters as overwhelmingly powerful will they entertain the idea of talking with them.
Shadow Folk prefer to track and ambush their targets. When in combat, they work as a group to hide and then attack their Foes en masse.
Enemy of my Enemy – A group of Small Folk are looking to hire mercenaries to clean some Shadow Folk out of a cave that they want for themselves.
Health: 14 Tenacity: 16
Initiative: 7 Speed: 7 (Climb, Walk)
Skills: Athletics 1, Detection 2, Insight 1, Intimidate 1, Investigation 2, Melee 1, Nature 1, Thievery 1
Traits: Barbaric ● Patient ● Sneaky
Melee Attack or Ranged Attack
4D + 1 vs PD ● Short
Deals 1d6 + 2 damage. Gain +2 damage if the Shadow Folk has Advantage on the Attack Roll.
4D + 1 vs PD
Deals 1d4 + 2 damage. Gain +2 damage if the Shadow Folk has Advantage on the Attack Roll.
Once per Round, a Shadow Folk can roll Stealth CR: 3 when it spends Movement if it has Cover to become Hidden