The Fall Court
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Strengths: Mischievous, Mighty, Cunning
Weaknesses: Mischievous, Magic, Pizzazz
Court Training: Noble, Hunter, Thief, Entertainer, Transporter
Hidden Treasure – You can choose some kind of beneficial good or item for the troop to stumble across during the outing. If you find it on your Outing you instantly gain 2 Dram and have a +2 to rolls when using this item, if it is a tool or trinket of some sort. If you do not find this item you gain 6 Dram at the end of the Outing.