Mirth Drake Gazette #6 – All Work and No Play

Busy but boring

As the title of this week’s gazette would suggest I have been busy.  Unfortunately, a lot of what I’ve been busy with is having migraines and researching schools for my kid.  This may come as a shock, but both of those things are not all that much fun.  Therefore, no playtesting got done this week which makes me sad, because playtesting is crazy fun.
I do, however, have this tiny nugget of joy to share with you.  A 3-page RPG created by a fellow redditter and inspired by the question “What boardgame should be an RPG”.  Ladies and gentlemen, I give you: Hangry Hippos!

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As much as I love my firstborn I did not have any time for her this week.  I will be revisiting it very soon and asking myself whether I really need all the Stats or not.  I feel like I can slim it down a little more.

Court Symbols!

I recently hired an excellent artist to make symbls for the courts.  They aren’t entirely finished but if you scroll to the bottom of this email you can see them!

New Playtests are Beginning!

I have finished the newest version of the game.  I got a TON of good advice from the tabletopdesign reddit and put it all to good use.  I think what I’ve managed to make is a fast, diabolical, and slightly tactical social deduction game.  

More Story, Less System

I’ve been working with the system a lot but neglecting the world.  I think more than a system a Cyberpunk game needs a really good and solid world to play in.  Something players can grasp quickly but also something they want to explore.  In order to make that happen, I’ve been writing the history of the world and will be focusing more on that going forward.

No time for the spotlight this week, this is gonna happen sometimes.  

My System for DnD – This Week: Gidd

Ability Score Increase:

+2 Str, + 1 Wis
Gidd reach maturity at the age of 17 and can live up to 100 years.
Gidd from the Bulwarks tend to be Lawful Good.  Gidd from the Hungry Lands tend to be Chaotic Evil.
Gidd are usually 195 cm tall.
Delk Base Speed is 30.
Long Arms
All attacks made with Melee weapons have Reach.
Keen Nose
You gain Advantage to Nature and Detection rolls when using your nose to detect or track things.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Flen can speak the Common Tongue

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